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Publications

Peer-reviewed research spanning virtual reality, gesture recognition and the interplay of narrative and gameplay in interactive media.

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Research interests

  • Virtual Reality
  • Augmented Reality
  • Human-Computer Interaction
  • Interactive Media
  • User Experience

Selected publications

2017 Cited by 73

Approaches and Applications of Virtual Reality and Gesture Recognition: A Review

M. R. Sudha, K. Sriraghav, S. Sudar Abisheck, S. Manisha

International Journal of Ambient Computing and Intelligence (IJACI), 8(4), 1–18

Interaction with a computer has been the center of innovation ever since the advent of input devices. From simple punch cards to keyboards, there are a number of novel ways of interaction with computers which influence the user experience. Communicating using gestures is perhaps one of the most natural ways of interaction. Gesture recognition as a tool for interpreting signs constitutes a pivotal area in gesture recognition research where accuracy of the algorithm and the ease of usability determine the effectiveness of the algorithm or system. Introducing gesture based interaction in Virtual Reality applications has not only helped solve problems which were commonly reported in traditional Virtual Reality systems, but also gives the user a more natural and enriching experience. This paper concentrates on comparison of different systems and identifying their similarities, differences, advantages and demerits which can play a key role in designing a system using such technologies.

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2019 Cited by 8

Gameplay, Emotions and Narrative: Independent Games Experienced

K. Marak, M. Markocki, D. Brzostek

Lulu.com (book)

This book is devoted to emotional and narrative immersion in the experience of gameplay. The focus of our research is the complex interplay between the story and mechanics in digital games. Our goal is to demonstrate how the narrative and the ludic elements together can form unique player experiences. The volume is a collection of case studies involving close reading of selected independent titles, with focus placed on the themes, motifs and experimental approaches to gameplay present therein.

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